Tag Archives: asu - Page 2

Including Affect-Driven Adaptation to the Pac-Man Video Game

Our students get a demo accepted to ISWC2014! The 18th International Symposium on Wearable Computers Sponsored by ACM’s special interest groups on computer-human interaction (SIGCHI) and mobility (SIGMOBILE) Seattle, WA, US. September 2014 Abstract Building affect-driven adaptive environments is a …

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A System Architecture for Affective Meta Intelligent Tutoring Systems

A second paper accepted to ITS2014! 12th International Conference on Intelligent Tutoring Systems Hosted by the University of Hawaii at Manoa Honolulu, Hawaii, US. Jun 2014 Abstract Intelligent Tutoring Systems (ITSs) constitute an alternative to expert human tutors, providing direct …

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The Affective Meta-Tutoring Project: Lessons Learned

A paper accepted to ITS2014! 12th International Conference on Intelligent Tutoring Systems Hosted by the University of Hawaii at Manoa Honolulu, Hawaii, US. Jun 2014   Abstract The Affective Meta-Tutoring system is comprised of (1) a tutor that teaches system …

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Classification of video game players using EEG and logistic regression with ridge estimator

A paper accepted to ITS2014 (EEG workshop)! 12th International Conference on Intelligent Tutoring Systems Hosted by the University of Hawaii at Manoa Honolulu, Hawaii, US. Jun 2014 Abstract The objective is to classify a group of subjects playing a video …

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Multimodal Detection of Affective States: A Roadmap Through Diverse Technologies

We are presenting a tutorial at CHI2014. ACM Conference on Human Factors in Computing Systems Toronto, ON, Canada. May 2014 Tutorial. 2-session(s): Apr 29, 9:00-10:20 and Apr 29, 11:00-12:20 (Room 711) This course presents devices and explores methodologies for multimodal …

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Evaluation of a meta-tutor for constructing models of dynamic systems

A paper accepted for publication in Computers & Education. Computers & Education An International Journal Elsevier Editors: C-C. Tsai, R.S. Heller, J. Underwood Abstract Modelling is an important skill to acquire, but it is not an easy one for students …

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Multimodal Affect Recognition in Virtual Worlds: Avatars Mirroring User’s Affect

A demo accepted to ACII 2013. Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII) Geneva, Switzerland. 2-5 September, 2013 Demo This demo showcase the integration of a generic real-time multimodal affect recognition tool in a 3D virtual world …

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Using HCI Task Modeling Techniques to Measure How Deeply Students Model

A third paper accepted to AIED2013. 16th International Conference on Artificial Intelligence in Education Memphis, TN, USA. July 9-13, 2013 Abstract User modeling in AIED has been extended in the past decades to include affective and motivational aspects of learner’s …

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Evaluation of a Meta-tutor for Constructing Models of Dynamic Systems

A second paper accepted to AIED2013. 16th International Conference on Artificial Intelligence in Education Memphis, TN, USA. July 9-13, 2013 Abstract While modeling dynamic systems in an efficient manner is an important skill to acquire for a scientist, it is …

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Defining the Behavior of an Affective Learning Companion in the Affective Meta-tutor Project

A paper accepted to AIED2013. 16th International Conference on Artificial Intelligence in Education Memphis, TN, USA. July 9-13, 2013 Abstract Research in affective computing and educational technology has shown the potential of affective interventions to increase student’s self-concept and motivation …

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