Tag Archives: hci

UIST 2012 Poster:
Lost in the Dark: Emotion Adaption

Bernays, R., Mone, J., Yau, P., Murcia, M., Gonzalez-Sanchez, J., Chavez-Echeagaray, M.E., Christopherson, C., Atkinson, R., (2012), “Lost in the Dark: Emotion Adaption”, Proceedings of ACM Symposium on User Interface Software and Technology 2012. Cambridge, MA USA. October 2012.     Abstract Having environments that are able to adjust accordingly with the user has been [...]

RIT 2012 Short Talk: An Introduction to Building Affective-Driven Self-Adaptive Software Through A Software Factory Approach

Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Rochester, NY, USA. September 2012. Short Talk Friday (September 21)   Abstract One important characteristic in modern software systems is self- adaptation, the capability of monitoring and reacting to changes into the environment. A particular case of self-adaptation is affect-driven self- adaptation. [...]

CHI 2012 Tutorial:
Multimodal Detection of Affective States: A Roadmap from Brain-Computer Interfaces, Face-Based Emotion Recognition, Eye Tracking and Other Sensors

ACM Conference on Human Factors in Computing Systems Austin, Texas, USA. May 2012 Tutorial. 2-session(s): May 9, 14:30-15:50 and May 9, 16:30-17:50 (Room 13B)    Description This course presents devices and explores methodologies for multimodal detection of affective states, as well as a discussion about presenter’s experiences using them both in learning and gaming scenarios. [...]

ITLaguna 2012 Keynote:
Building Adaptive Software: Software architecture meets Affective computing and Machine learning

Academic Forum 2012 Torreón, Coahuila, Mexico. March 2012 Keynote 12:30–13:30, Thursday (Mar 08) — Instituto Tecnologico de La Laguna   Abstract Adaptive Software evaluates its own behavior and changes it when the evaluation indicates that it is not accomplishing what the software is intended to do, or when better functionality or performance is possible, or [...]

EuroPLoP 2011 Paper:
Affective Computing Meets Design Patterns: A Pattern-Based Model of A Multimodal Emotion Recognition Framework

JGonzalez-Sanchez Javier, Chavez-Echeagaray Maria Elena, Atkinson Robert, Burleson Winslow, “Affective Computing Meets Design Patterns: A Pattern-Based Model of A Multimodal Emotion Recognition Framework”, Proceedings of the 16th European Conference on Patterns Languages of Programs. Irsee, Germany. July 2011.   Abstract The computer’s ability to recognize human affective state given physiological signals is gaining in popularity [...]

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European Conference on Pattern Languages of Programs

EuroPLoP™ is the premier European conference on patterns. The conference offers a variety of tracks and workshops that allow you to learn about patterns, to receive feedback on your own work, and to discuss with fellow enthusiasts. It is a unique venue to exchange knowledge about best practices and learn from other experts in various [...]

ICALT 2011 Tutorial:
How to Do Multimodal Detection of Affective States?

IEEE International Conference on Advanced Learning Technologies Athens, Georgia, USA. July 2011 Tutorial.    Abstract The computer’s ability to recognize human emotional states given physiological signals is gaining in popularity to create empathetic systems such as learning environments, health care systems and videogames. Despite that, there are few frameworks, libraries, architectures, or software tools, which [...]

G4C 2011 Short Talk:
Covert and Overt Measures of Engagement Within an Educational Multimedia Environment

8th Annual Games for Change Festival, New Yourk, NY, USA. June 2011. Short Talk Wednesday (June 22) — NYU Law School (40 Washington Square South), Greenberg Lounge.   Abstract Within the social sciences there is a well-established base of research that has helped to shed light on the complexity of human social interactions. Recently, in [...]

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Annual Games for Change Festival

Founded in 2004, Games for Change is the leading global advocate for supporting and making games for social impact. Called “the Sundance of Video Games” , the Games for Change Annual Festival brings together leaders from government, philanthropy, civil society, academia, and the game industry to explore the increasing real-world impact of digital games as [...]

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IEEE International Conference on Advanced Learning Technologies

ICALT is an annual international conference on Advanced Learning Technologies and Technology-enhanced Learning organized by IEEE Computer Society and IEEE Technical Committee on Learning Technology. After its kick-off as IWALT in Palmerston North, New Zealand (2000), ICALT has been held in New Zealand (2000), Madisson, USA (2001), Kazan, Russia (2002), Athens, Greece(2003), Joensuu, Finland (2004), [...]